read the full article here[http://www.shamusyoung.com/twentysidedtale/?p=188]
So basically this guy hates twitch gameplay, or mechanics geared towards "hyperactive 13-year-olds with awesome reflexes". He is for replacing the health bar with a focus bar, adding a stamina bar, and adding large emphasis on positional gameplay when it comes to duels in games. If you ever played Star Wars Knights of the Old Republic then you probably noticed how your opponents had a rag or metal armor or really anything that wouldn't constitute as "lightsaber protection", yet it still took many more than one hit to cut them in half with your high energy beam of light. This doesn't make much sense, and this different idea on how to execute swordplay in video games is well worth the read. I really hope to see a game come out soon with this implemented.
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